std::filesystem::is_empty
|   Defined in header  <filesystem>
  | 
||
|   bool is_empty( const std::filesystem::path& p ); bool is_empty( const std::filesystem::path& p, std::error_code& ec );  | 
(since C++17) | |
Checks whether the given path refers to an empty file or directory.
Parameters
| p | - | path to examine | 
| ec | - | error code to modify in case of error | 
Return value
true if the file indicated by p or if the type indicated s refers to an empty file or directory, false otherwise. The non-throwing overload returns false if an error occurs.
Exceptions
The overload that does not take a std::error_code& parameter throws filesystem_error on underlying OS API errors, constructed with p as the first path argument and the OS error code as the error code argument. The overload taking a std::error_code& parameter sets it to the OS API error code if an OS API call fails, and executes ec.clear() if no errors occur. Any overload not marked noexcept may throw  std::bad_alloc if memory allocation fails.
Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
| DR | Applied to | Behavior as published | Correct behavior | 
|---|---|---|---|
| LWG 3013 | C++17 |  error_code overload marked noexcept but can allocate memory
 | 
noexcept removed | 
Example
| This section is incomplete Reason: no example  | 
See also
|    (C++17)(C++17)  | 
  determines file attributes determines file attributes, checking the symlink target (function)  | 
|    (C++17)  | 
   checks whether path refers to existing file system object  (function)  |