std::uniform_real_distribution
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                    |   Defined in header  <random>
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|   template< class RealType = double > class uniform_real_distribution;  | 
(since C++11) | |
Produces random floating-point values i, uniformly distributed on the interval [a, b), that is, distributed according to the probability density function:
- P(i|a,b) = 
.1 b − a  
std::uniform_real_distribution satisfies all requirements of RandomNumberDistribution
Template parameters
| RealType | - |   The result type generated by the generator. The effect is undefined if this is not one of float, double, or long double.
 
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Member types
| Member type | Definition | 
  result_type
 | 
RealType | 
  param_type
 | 
the type of the parameter set, see RandomNumberDistribution. | 
Member functions
|   constructs new distribution  (public member function)  | |
|    resets the internal state of the distribution   (public member function)  | |
 Generation | |
|    generates the next random number in the distribution   (public member function)  | |
 Characteristics | |
|    returns the distribution parameters   (public member function)  | |
|    gets or sets the distribution parameter object   (public member function)  | |
|    returns the minimum potentially generated value  (public member function)  | |
|    returns the maximum potentially generated value   (public member function)  | |
Non-member functions
|     compares two distribution objects   (function)  | |
|    performs stream input and output on pseudo-random number distribution   (function template)  | 
Notes
To create a distribution over the closed interval [a,b], std::nextafter(b, std::numeric_limits<RealType>::max()) may be used as the second parameter.
Some existing implementations have a bug where they may occasionally return b if RealType is float  GCC #63176 LLVM #18767. This is caused by LWG issue 2524  
Example
print 10 random numbers between 1 and 2
Run this code
#include <random> #include <iostream> int main() { std::random_device rd; //Will be used to obtain a seed for the random number engine std::mt19937 gen(rd()); //Standard mersenne_twister_engine seeded with rd() std::uniform_real_distribution<> dis(1.0, 2.0); for (int n = 0; n < 10; ++n) { // Use dis to transform the random unsigned int generated by gen into a // double in [1, 2). Each call to dis(gen) generates a new random double std::cout << dis(gen) << ' '; } std::cout << '\n'; }
Possible output:
1.80829 1.15391 1.18483 1.38969 1.36094 1.0648 1.97798 1.27984 1.68261 1.57326